Motion Cueing Algorithm for Flight Simulator: Interfacing and Pilot Controls Implementation

dc.contributor.authorEssameldin Ahmad, Ahmad
dc.contributor.authorAshraf Abuzied, Omar
dc.contributor.authorM. Bayoumy Aly, Amgad
dc.contributor.authorBadawy, Ahmed
dc.date.accessioned2023-04-04T14:14:51Z
dc.date.available2023-04-04T14:14:51Z
dc.date.issued2023
dc.description.abstractFlight simulation nowadays is essential to the training of pilots in both civil and military fields. Generally, the use of parallel motion mechanisms has become the standard for human-in-the-loop simulation. However, the realization of a flight simulator with reasonable fidelity is only achievable using a well-tuned motion cueing algorithm that conveys accurate, real-time cues to the user while maintaining safe use of the available platform workspace. In this paper, the necessary setup and interfacing is done with the X-Plane simulation environment for the purposes of testing and tuning the parameters of a developed motion cueing algorithm. In addition, the design and implementation of prototype pilot controls, namely the yoke and rudder pedals are also undertaken to fulfill interfacing objectives and are integrated into a fixed-seat simulator platform to conduct a full pilot-in-the-loop simulation. MATLAB/Simulink is then used for interfacing hardware pilot controls and the simulation environment as well as the real-time tuning of motion cueing parametersen_US
dc.description.sponsorshipMSA Universityen_US
dc.identifier.citationFaculty of Engineeringen_US
dc.identifier.urihttp://repository.msa.edu.eg/xmlui/handle/123456789/5487
dc.language.isoenen_US
dc.publisherOctober university for modern sciences and Arts MSAen_US
dc.relation.ispartofseriesFaculty of Engineering;
dc.subjectMSA Universityen_US
dc.subjectOctober university for modern sciences and Arts MSAen_US
dc.subjectFlight Simulatoren_US
dc.subjectHuman-in-the-Loopen_US
dc.subjectMotion Cueingen_US
dc.subjectPilot Controlsen_US
dc.subjectInterfacingen_US
dc.titleMotion Cueing Algorithm for Flight Simulator: Interfacing and Pilot Controls Implementationen_US
dc.typeArticleen_US

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