Ready Player One
dc.Affiliation | October University for modern sciences and Arts (MSA) | |
dc.contributor.author | Mohamed El Samar, Amr | |
dc.date.accessioned | 2019-10-10T07:44:40Z | |
dc.date.available | 2019-10-10T07:44:40Z | |
dc.date.issued | 2019 | |
dc.description.abstract | he purpose of is study is to convert the novel “Ready Player One” into a cinematic adaptation. “Ready Player One” is a dystopian science-fiction novel written in 2011 by Ernest Cline, most of the novel’s events are based on a virtual reality game, how it affects people’s lives extracting them from the real world and simulating different sides of the character. The study outlines and analyzes the novel’s characters, main locations, the selected scenes and case studies from similar materials using data and findings explored throughout the research to help illustrate the design process. The research features a concept chosen by the researcher which best suits the adaptation analytically and visually. The concept employed is drugs, which is confirmed in the study to indicate a lot of similarities with videogames and moreover highlights the moral of the novel which is "As terrifying and painful as reality can be, it's also the only place where you can find true happiness." | en_US |
dc.description.sponsorship | Dr. Mostafa Shakweer Dr. Samah Nassar Dr. Ola Hosny Dr. Fakhry Al-Azzazy | en_US |
dc.identifier.citation | Copyright © 2019 MSA University. All Rights Reserved. | en_US |
dc.identifier.uri | https://t.ly/y58wG | |
dc.language.iso | en | en_US |
dc.publisher | October University of Modern Sciences and Arts | en_US |
dc.subject | October University of Modern Sciences and Arts | en_US |
dc.subject | جامعه اكتوبر للعلوم الحديثه والأداب | en_US |
dc.subject | MSA university | en_US |
dc.subject | University of Modern Sciences and Arts | en_US |
dc.subject | Art and design | en_US |
dc.subject | Cinema | en_US |
dc.subject | Theater | en_US |
dc.subject | cinema and theatre | en_US |
dc.title | Ready Player One | en_US |
dc.type | Other | en_US |