Predicting Student Performance in an Embodied Learning Environment

dc.AffiliationOctober University for modern sciences and Arts (MSA)
dc.contributor.authorChettaoui, N
dc.contributor.authorAtia, A
dc.contributor.authorBouhlel, M.S
dc.date.accessioned2021-08-06T14:57:44Z
dc.date.available2021-08-06T14:57:44Z
dc.date.issued5/27/2021
dc.descriptionScopusen_US
dc.description.abstractImplementing machine learning techniques is receiving considerable attention in the educational technology research field. Different systems and techniques were proposed to predict student performance and gain insights regarding their learning needs. However, to the best of our knowledge, no previous research studies explored predicting student performance based on their interaction with different modalities in a real classroom context In this paper, we have proposed an adaptive learning engine to recommend embodied activities and interaction modalities according to students learning profile, prior knowledge, and academic performance. We have firstly conducted a comparative study by analyzing two educational datasets. Among five classification algorithms, Random Forest outperformed with 84% as accuracy. Thus, in a second phase, we have explored predicting students' performance with our dataset generated from embodied learning environment. The accuracy of the proposed model using student profile, academic, and behavioral features reached an accuracy of 62%. These results highlighted the potential of implementing machine learning techniques to classify and recommend embodied interactionen_US
dc.description.urihttps://www.scimagojr.com/journalsearch.php?q=21100218370&tip=sid&clean=0
dc.identifier.doihttps://doi.org/10.1109/MIUCC52538.2021.9447603
dc.identifier.otherhttps://doi.org/10.1109/MIUCC52538.2021.9447603
dc.identifier.urihttps://qrgo.page.link/yrqzQ
dc.language.isoen_USen_US
dc.publisherInstitute of Electrical and Electronics Engineers Inc.en_US
dc.relation.ispartofseriesInternational Mobile, Intelligent, and Ubiquitous Computing Conference;Article number 94476032021
dc.subjectacademic performanceen_US
dc.subjectadaptive learningen_US
dc.subjectembodied interactionen_US
dc.subjectmachine learningen_US
dc.subjectRandom Foresten_US
dc.titlePredicting Student Performance in an Embodied Learning Environmenten_US
dc.typeArticleen_US

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