Sky battle : 3D open GL PC game
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October University of Modern Sciences and Arts
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COMPUTER SCIENCES DISTINGUISHED PROJECTS 2018.;
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Abstract
Open Graphics Library (OpenGL) is an application programming interface
(API) for rendering 2D and 3D Graphics. This API is usually used for rendering
Graphics using Graphics processing unit (GPU) in order to achieve more efficient and
optimized rendering. OpenGL is used in several zones including video games,
computer-aid design (CAD), virtual reality (VR) scientific visualization, flight
simulation. OpenGL uses OpenGL shading language (GLSL), which is responsible for
calculating the final color and brightness of each pixel after applying light, shadows,
reflections, etc.
My aim is to create a high-quality 3D realistic game based on aircraft battle,
with as less bugs and crashes as possible. The game is controlled using mouse and
keyboard and processes fog, shadows, multiple light sources and some special light
effects in order to make the game more realistic. Apart from visuals, the game functions
are focused on collision detection, some physics and controls along with camera
movement. The game uses lightweight java game library (LWJGL) that enables cross-
platform access APIs useful in developing graphics like OpenGL when developing in
java.
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